![]() ![]() Version: Android OS 5.0 (Lollipop) and higherĪll in all, I have to say it looks like Blizzard is taking the development of Diablo Immortal seriously.GPU - Adreno 616 / ARM Mali-G52 and higher.CPU - Snapdragon 710 / Hisilicon Kirin 810 and higher.Plus, Blizzard has been kind enough to offer the minimum specs for the game, which you can check out below. Sadly we still have no idea when the Diablo Immortal will be released, but at least we now know the game is moving forward. ![]() Wyatt Cheng has even made it clear on Twitter that auto-play will not be included, so yes, it would appear Blizzard is making an actual game that should ideally require a modicum of skill to play. Dungeons should only last 10-15 minutes per dive, a perfect setup for on-the-go mobile play. Besides the primary storyline, players can expect playable side dungeons, mini-quests, and boss fights. So far, we know Diablo Immortal will offer an original story that takes place between the events of Diablo II and Diablo III. The newly-released technical alpha for Diablo Immortal is available for testing purposes on the Android platform in Australia, but only for a limited time, all so the developer can receive player feedback as well as test out the game's server stability. The lead designer Wyatt Cheng goes into a good bit of detail, which is definitely appreciated after such a long silence from Blizzard. The video is less than seven minutes long, and it's definitely worth a watch if you're curious about Diablo Immortal's development. There's a lot of information floating around today, so it's probably best to stick with the primary source, so I've linked the latest developer update above. ![]()
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |